options reorganized a bit;
now user can select a wave file to be played after rendering is complete
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@ -22,7 +22,7 @@ interface
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uses
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Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
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StdCtrls, ControlPoint, RenderThread, ComCtrls, Math, Buttons, Registry, cmap,
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ExtCtrls,
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ExtCtrls, MMSystem,
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Render; // 'use'd only for SizeOf()
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type
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@ -174,6 +174,9 @@ begin
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Renderer.SaveImage(FileName);
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if PlaySoundOnRenderComplete then
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sndPlaySound(PChar(RenderCompleteSoundFile), SND_FILENAME or SND_NOSTOP or SND_ASYNC);
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Renderer.Free;
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Renderer := nil;
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ResetControls;
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