options reorganized a bit;

now user can select a wave file to be played after rendering is complete
This commit is contained in:
zueuk
2006-04-05 11:10:39 +00:00
parent e79d7bc664
commit 25f0756f70
6 changed files with 235 additions and 55 deletions

View File

@ -22,7 +22,7 @@ interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls, ControlPoint, RenderThread, ComCtrls, Math, Buttons, Registry, cmap,
ExtCtrls,
ExtCtrls, MMSystem,
Render; // 'use'd only for SizeOf()
type
@ -174,6 +174,9 @@ begin
Renderer.SaveImage(FileName);
if PlaySoundOnRenderComplete then
sndPlaySound(PChar(RenderCompleteSoundFile), SND_FILENAME or SND_NOSTOP or SND_ASYNC);
Renderer.Free;
Renderer := nil;
ResetControls;