package com.uncc.gameday.activities; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import com.uncc.gameday.R; // TODO: Auto-generated Javadoc /** * The Class MenuActivity - Provides a re-usable way to define menu behavior */ public class MenuActivity extends Activity { /* (non-Javadoc) * @see android.app.Activity#onCreate(android.os.Bundle) */ @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_home); } /* (non-Javadoc) * @see android.app.Activity#onCreateOptionsMenu(android.view.Menu) */ @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.base, menu); return true; } /** * When a menu item is selected, fire up its activity. This allows us to * define a single method for menu items that is re-used by sub-classes. * * @param item - The MenuItem selected */ @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()){ case R.id.action_registration: startActivity(new Intent(this, Registration.class)); break; case R.id.action_parking: startActivity(new Intent(this, Parking.class)); break; case R.id.action_home: startActivity(new Intent(this, Home.class)); break; case R.id.action_search_rsvp: startActivity(new Intent(this, Search.class)); } return true; } }