UNCCGameDay/src/com/uncc/gameday/activities/Home.java

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package com.uncc.gameday.activities;
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import java.util.Date;
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import android.app.AlarmManager;
import android.app.PendingIntent;
import android.content.Context;
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import android.content.Intent;
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import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
import android.os.Bundle;
import com.uncc.gameday.R;
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import com.uncc.gameday.alerts.Alert;
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import com.uncc.gameday.alerts.AlertService;
public class Home extends MenuActivity {
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private final long alarmRate = 300000; // 5 Minutes
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_home);
Context ctx = getApplicationContext();
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// Start up the AlarmManager to fetch alerts in the background
AlarmManager am = (AlarmManager) this.getSystemService(ALARM_SERVICE);
Intent alertFetcher = new Intent(this, AlertService.class);
PendingIntent pendingAlertFetcher = PendingIntent.getService(ctx, 0, alertFetcher, 0);
// Cancel any previous alarm managers, and start the new one
am.cancel(pendingAlertFetcher);
am.setRepeating(0, this.alarmRate, this.alarmRate, pendingAlertFetcher);
// Double check if we need to do any first-run code
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this.onFirstRun(ctx);
}
protected void onFirstRun(Context ctx) {
SharedPreferences settings = this.getPreferences(MODE_PRIVATE);
if (settings.getBoolean("FIRST_RUN", true)) {
// First run code
Editor editor = settings.edit();
editor.putBoolean("FIRST_RUN", false);
editor.commit();
}
}
private void getRecentAlerts() {
// Responsible for discovering what the most recent alerts are and showing them.
// Likely should be implemented by querying a local DB of alerts, grabbing recent 20.
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}
}