Apophysis-AV/Variations/varLoonie.pas
2022-03-08 20:25:51 +03:00

170 lines
4.6 KiB
ObjectPascal

{
Apophysis Copyright (C) 2001-2004 Mark Townsend
Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov
Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov
Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne
Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
}
unit varLoonie;
interface
uses
BaseVariation, XFormMan;
type
TVariationLoonie = class(TBaseVariation)
private
sqrvar: double;
use3D: byte;
procedure Calc3D;
public
constructor Create;
class function GetName: string; override;
class function GetInstance: TBaseVariation; override;
function GetNrVariables: integer; override;
function GetVariableNameAt(const Index: integer): string; override;
function SetVariable(const Name: string; var value: double): boolean; override;
function GetVariable(const Name: string; var value: double): boolean; override;
procedure Prepare; override;
procedure GetCalcFunction(var f: TCalcFunction); override;
procedure CalcFunction; override;
end;
implementation
uses
Math;
///////////////////////////////////////////////////////////////////////////////
procedure TVariationLoonie.Prepare;
begin
sqrvar := VVAR * VVAR;
end;
procedure TVariationLoonie.GetCalcFunction(var f: TCalcFunction);
begin
if use3D <> 0 then
f := Calc3D
else f := CalcFunction;
end;
///////////////////////////////////////////
procedure TVariationLoonie.CalcFunction;
var r, r2 : double;
begin
r2 := sqr(FTx^) + sqr(FTy^);
if (r2 < (sqrvar)) and (r2 <> 0) then
begin
r := VVAR * sqrt((sqrvar) / r2 - 1.0);
FPx^ := FPx^ + r * FTx^;
FPy^ := FPy^ + r * FTy^;
end else begin
FPx^ := FPx^ + VVAR * FTx^;
FPy^ := FPy^ + VVAR * FTy^;
end;
FPz^ := FPz^ + vvar * FTz^;
end;
procedure TVariationLoonie.Calc3D;
var r, r2 : double;
begin
r2 := sqr(FTx^) + sqr(FTy^) + sqr(FTz^);
if (r2 < (sqrvar)) and (r2 <> 0) then
begin
r := VVAR * sqrt((sqrvar) / r2 - 1.0);
FPx^ := FPx^ + r * FTx^;
FPy^ := FPy^ + r * FTy^;
FPz^ := FPz^ + r * FTz^;
end else begin
FPx^ := FPx^ + VVAR * FTx^;
FPy^ := FPy^ + VVAR * FTy^;
FPz^ := FPz^ + vvar * FTz^;
end;
end;
///////////////////////////////////////////////////////////////////////////////
constructor TVariationLoonie.Create;
begin
sqrvar := 0;
use3D := 0;
end;
///////////////////////////////////////////////////////////////////////////////
class function TVariationLoonie.GetInstance: TBaseVariation;
begin
Result := TVariationLoonie.Create;
end;
///////////////////////////////////////////////////////////////////////////////
class function TVariationLoonie.GetName: string;
begin
Result := 'loonie';
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationLoonie.GetVariableNameAt(const Index: integer): string;
begin
case Index Of
0: Result := 'loonie_use3D';
else
Result := '';
end;
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationLoonie.SetVariable(const Name: string; var value: double): boolean;
begin
Result := False;
if Name = 'loonie_use3D' then begin
if Value < 0 then Value := 0;
if Value > 1 then Value := 1;
use3D := Round(Value);
Result := True;
end;
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationLoonie.GetNrVariables: integer;
begin
Result := 1;
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationLoonie.GetVariable(const Name: string; var value: double): boolean;
begin
Result := False;
if Name = 'loonie_use3D' then begin
Value := use3D;
Result := True;
end;
end;
///////////////////////////////////////////////////////////////////////////////
initialization
RegisterVariation(TVariationClassLoader.Create(TVariationLoonie), true, false);
end.