{ Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } unit varSuperShape; interface uses BaseVariation, XFormMan; type TVariationSuperShape = class(TBaseVariation) private m, n1, n2, n3, rnd, holes, pa, pb: double; inv, p: double; procedure CalcRnd; public constructor Create; procedure Prepare; override; class function GetName: string; override; class function GetInstance: TBaseVariation; override; function GetNrVariables: integer; override; function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; function ResetVariable(const Name: string): boolean; override; procedure CalcFunction; override; procedure GetCalcFunction(var f: TCalcFunction); override; // AV: for speed end; implementation uses Math; { TVariationSuperShape } { Optimized by Alice V. Koryagina } /////////////////////////////////////////////////////////////////////////////// procedure TVariationSuperShape.Prepare; // AV: added some precalc begin inv := 1.0 - rnd; p := -1 / n1; // assert (n1 <> 0) end; procedure TVariationSuperShape.GetCalcFunction(var f: TCalcFunction); begin if rnd < 1.0 then f := CalcFunction else f := CalcRnd; end; procedure TVariationSuperShape.CalcFunction; var r, theta : double; t1, t2, dist: double; t1a, t2a: double; begin (* theta := 0; // AV: why? if n1 = 0 then // AV: we can check it at startup r := 0 // AV: why? else begin theta := ArcTan2(FTy^, FTx^); SinCos((m * theta + pi)/4, t2, t1); t1 := abs(t1); t1 := power(t1, n2); t2 := abs(t2); t2 := power(t2, n3); dist := power(t1 + t2, -1 / n1); // AV: we can precalc it // AV: why do we we check this const value at every point? if rnd < 1.0 then r := (rnd * random + (1.0 - rnd) * sqrt(sqr(FTx^) + sqr(FTy^))- holes) * dist else r := (rnd * random - holes) * dist; end; if (r = 0) then // AV: useless assignments... begin FPx^ := FPx^; FPy^ := FPy^; end else begin SinCos(theta, t2a, t1a); FPx^ := FPx^ + vvar * r * t1a; FPy^ := FPy^ + vvar * r * t2a; end; *) theta := ArcTan2(FTy^, FTx^); SinCos((m * theta + pi)/4, t2, t1); t1 := abs(t1 / pa); // AV: added missng super_shape_a t1 := power(t1, n2); t2 := abs(t2 / pb); // AV: added missng super_shape_b t2 := power(t2, n3); dist := power(t1 + t2, p); r := (rnd * random + inv * sqrt(sqr(FTx^) + sqr(FTy^))- holes) * dist; SinCos(theta, t2a, t1a); FPx^ := FPx^ + vvar * r * t1a; FPy^ := FPy^ + vvar * r * t2a; end; procedure TVariationSuperShape.CalcRnd; // AV var r, theta : double; t1, t2, dist: double; t1a, t2a: double; begin theta := ArcTan2(FTy^, FTx^); SinCos((m * theta + pi)/4, t2, t1); t1 := abs(t1 / pa); t1 := power(t1, n2); t2 := abs(t2 / pb); t2 := power(t2, n3); dist := power(t1 + t2, p); r := (rnd * random - holes) * dist; SinCos(theta, t2a, t1a); FPx^ := FPx^ + vvar * r * t1a; FPy^ := FPy^ + vvar * r * t2a; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationSuperShape.Create; begin m := 5.0; n1 := 2.0; n2 := 0.3; n3 := 0.3; rnd := 0.0; holes := 1.0; pa := 1; pb := 1; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationSuperShape.GetInstance: TBaseVariation; begin Result := TVariationSuperShape.Create; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationSuperShape.GetName: string; begin Result := 'super_shape'; end; /////////////////////////////////////////////////////////////////////////////// function TVariationSuperShape.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'super_shape_m'; 1: Result := 'super_shape_n1'; 2: Result := 'super_shape_n2'; 3: Result := 'super_shape_n3'; 4: Result := 'super_shape_rnd'; 5: Result := 'super_shape_holes'; 6: Result := 'super_shape_a'; 7: Result := 'super_shape_b'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationSuperShape.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'super_shape_m' then begin m := Value; Result := True; end else if Name = 'super_shape_n1' then begin if abs(Value) < 1E-6 then Value := 1E-6; // AV: prevent useless checks n1 := Value; Result := True; end else if Name = 'super_shape_n2' then begin n2 := Value; Result := True; end else if Name = 'super_shape_n3' then begin n3 := Value; Result := True; end else if Name = 'super_shape_rnd' then begin if Value > 1.0 then rnd := 1.0 else if Value < 0.0 then rnd := 0.0 else rnd := Value; Result := True; end else if Name = 'super_shape_holes' then begin holes := Value; Result := True; end else if Name = 'super_shape_a' then begin if abs(Value) < 1E-4 then Value := 1E-4; pa := Value; Result := True; end else if Name = 'super_shape_b' then begin if abs(Value) < 1E-4 then Value := 1E-4; pb := Value; Result := True; end; end; function TVariationSuperShape.ResetVariable(const Name: string): boolean; begin Result := False; if Name = 'super_shape_m' then begin m:= 5; Result := True; end else if Name = 'super_shape_n1' then begin n1 := 2; Result := True; end else if Name = 'super_shape_n2' then begin n2 := 0.3; Result := True; end else if Name = 'super_shape_n3' then begin n3 := 0.3; Result := True; end else if Name = 'super_shape_rnd' then begin rnd := 0; Result := True; end else if Name = 'super_shape_holes' then begin holes := 1; Result := True; end else if Name = 'super_shape_a' then begin pa := 1; Result := True; end else if Name = 'super_shape_b' then begin pb := 1; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// function TVariationSuperShape.GetNrVariables: integer; begin Result := 8; end; /////////////////////////////////////////////////////////////////////////////// function TVariationSuperShape.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'super_shape_m' then begin Value := m; Result := True; end else if Name = 'super_shape_n1' then begin Value := n1; Result := True; end else if Name = 'super_shape_n2' then begin Value := n2; Result := True; end else if Name = 'super_shape_n3' then begin Value := n3; Result := True; end else if Name = 'super_shape_rnd' then begin Value := rnd; Result := True; end else if Name = 'super_shape_holes' then begin Value := holes; Result := True; end else if Name = 'super_shape_a' then begin Value := pa; Result := True; end else if Name = 'super_shape_b' then begin Value := pb; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationSuperShape), false, false); end.