{ Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the You should have received a copy of the GNU General Public License GNU General Public License for more details. along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } unit varWedge; interface uses BaseVariation, XFormMan; type TVariationWedge = class(TBaseVariation) private wedge_angle, wedge_hole, wedge_swirl: double; wedge_count : integer; C1_2PI, comp_fac: double; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; function GetNrVariables: integer; override; function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; function ResetVariable(const Name: string): boolean; override; procedure Prepare; override; procedure CalcFunction; override; end; implementation uses Math; /////////////////////////////////////////////////////////////////////////////// procedure TVariationWedge.Prepare; begin C1_2PI := 0.15915494309189533576888376337251; comp_fac := 1.0 - wedge_angle * wedge_count * C1_2PI; end; procedure TVariationWedge.CalcFunction; var r, a, cosa, sina: double; c: integer; begin r := sqrt(sqr(FTx^) + sqr(FTy^)); a := ArcTan2(FTy^, FTx^) + wedge_swirl * r; c := floor((wedge_count * a + PI) * C1_2PI); a := a * comp_fac + c * wedge_angle; SinCos(a, sina, cosa); r := vvar * (r + wedge_hole); FPx^ := FPx^ + r * cosa; FPy^ := FPy^ + r * sina; FPz^ := FPz^ + VVAR * FTz^; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationWedge.Create; begin wedge_angle := PI / 2.0; wedge_hole := 0; wedge_count := 2; wedge_swirl := 0; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationWedge.GetInstance: TBaseVariation; begin Result := TVariationWedge.Create; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationWedge.GetName: string; begin Result := 'wedge'; end; /////////////////////////////////////////////////////////////////////////////// function TVariationWedge.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'wedge_angle'; 1: Result := 'wedge_hole'; 2: Result := 'wedge_count'; 3: Result := 'wedge_swirl'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationWedge.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'wedge_angle' then begin wedge_angle := Value; Result := True; end else if Name = 'wedge_hole' then begin wedge_hole := Value; Result := True; end else if Name = 'wedge_count' then begin if (Value < 1) then Value := 1; Value := Round(value); wedge_count := Round(Value); Result := True; end else if Name = 'wedge_swirl' then begin wedge_swirl := Value; Result := True; end; end; function TVariationWedge.ResetVariable(const Name: string): boolean; begin Result := False; if Name = 'wedge_angle' then begin wedge_angle := PI / 2; Result := True; end else if Name = 'wedge_hole' then begin wedge_hole := 0; Result := True; end else if Name = 'wedge_count' then begin wedge_count := 2; Result := True; end else if Name = 'wedge_swirl' then begin wedge_swirl := 0; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// function TVariationWedge.GetNrVariables: integer; begin Result := 4 end; /////////////////////////////////////////////////////////////////////////////// function TVariationWedge.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'wedge_angle' then begin Value := wedge_angle; Result := True; end else if Name = 'wedge_hole' then begin Value := wedge_hole; Result := True; end else if Name = 'wedge_count' then begin Value := wedge_count; Result := True; end else if Name = 'wedge_swirl' then begin Value := wedge_swirl; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationWedge), true, false); end.