{ Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } { This variation was started by Michael Faber } unit varRectangles; interface uses BaseVariation, XFormMan; type TVariationRectangles = class(TBaseVariation) private FRectanglesX, FRectanglesY, FRectanglesZ: double; r3D: byte; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; function GetNrVariables: integer; override; function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; procedure GetCalcFunction(var f: TCalcFunction); override; procedure CalcFunction; override; procedure CalcZeroX; procedure CalcZeroY; procedure CalcZeroXY; end; implementation uses Math; { TVariationRectangles } /////////////////////////////////////////////////////////////////////////////// procedure TVariationRectangles.GetCalcFunction(var f: TCalcFunction); begin if IsZero(FRectanglesX) then begin if IsZero(FRectanglesY) then f := CalcZeroXY else f := CalcZeroX; end else if IsZero(FRectanglesY) then f := CalcZeroY else f := CalcFunction; end; procedure TVariationRectangles.CalcFunction; begin FPx^ := FPx^ + vvar * ((2*floor(FTx^/FRectanglesX) + 1)*FRectanglesX - FTx^); FPy^ := FPy^ + vvar * ((2*floor(FTy^/FRectanglesY) + 1)*FRectanglesY - FTy^); if (r3D <> 0) then begin if IsZero(FRectanglesZ) then FPz^ := FPz^ + vvar * FTz^ else FPz^ := FPz^ + vvar * ((2*floor(FTz^/FRectanglesZ) + 1) * FRectanglesZ - FTz^);; end; end; procedure TVariationRectangles.CalcZeroX; begin FPx^ := FPx^ + vvar * FTx^; FPy^ := FPy^ + vvar * ((2*floor(FTy^/FRectanglesY) + 1)*FRectanglesY - FTy^); if (r3D <> 0) then begin if IsZero(FRectanglesZ) then FPz^ := FPz^ + vvar * FTz^ else FPz^ := FPz^ + vvar * ((2*floor(FTz^/FRectanglesZ) + 1) * FRectanglesZ - FTz^);; end; end; procedure TVariationRectangles.CalcZeroY; begin FPx^ := FPx^ + vvar * ((2*floor(FTx^/FRectanglesX) + 1)*FRectanglesX - FTx^); FPy^ := FPy^ + vvar * FTy^; if (r3D <> 0) then begin if IsZero(FRectanglesZ) then FPz^ := FPz^ + vvar * FTz^ else FPz^ := FPz^ + vvar * ((2*floor(FTz^/FRectanglesZ) + 1) * FRectanglesZ - FTz^);; end; end; procedure TVariationRectangles.CalcZeroXY; begin FPx^ := FPx^ + vvar * FTx^; FPy^ := FPy^ + vvar * FTy^; if (r3D <> 0) then begin if IsZero(FRectanglesZ) then FPz^ := FPz^ + vvar * FTz^ else FPz^ := FPz^ + vvar * ((2*floor(FTz^/FRectanglesZ) + 1) * FRectanglesZ - FTz^);; end; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRectangles.GetName: string; begin Result := 'rectangles'; end; /////////////////////////////////////////////////////////////////////////////// function TVariationRectangles.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'rectangles_x'; 1: Result := 'rectangles_y'; 2: Result := 'rectangles_z'; 3: Result := 'rectangles_use3D'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationRectangles.GetNrVariables: integer; begin Result := 4; end; /////////////////////////////////////////////////////////////////////////////// function TVariationRectangles.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'rectangles_x' then begin FRectanglesX := Value; Result := True; end else if Name = 'rectangles_y' then begin FRectanglesY := Value; Result := True; end else if Name = 'rectangles_z' then begin FRectanglesZ := Value; Result := True; end else if Name = 'rectangles_use3D' then begin if (Value > 1) then Value := 1; if (Value < 0) then Value := 0; r3D := Round(Value); Result := True; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationRectangles.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'rectangles_x' then begin Value := FRectanglesX; Result := True; end else if Name = 'rectangles_y' then begin Value := FRectanglesY; Result := True; end else if Name = 'rectangles_z' then begin Value := FRectanglesZ; Result := True; end else if Name = 'rectangles_use3D' then begin Value := r3D; Result := True; end end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationRectangles.Create; begin inherited Create; FRectanglesX := 1.0; FRectanglesY := 1.0; FRectanglesZ := 0.0; r3D := 0; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationRectangles.GetInstance: TBaseVariation; begin Result := TVariationRectangles.Create; end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationRectangles), true, false); end.