{ Apophysis Copyright (C) 2001-2004 Mark Townsend Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. } unit varLoonie; interface uses BaseVariation, XFormMan; type TVariationLoonie = class(TBaseVariation) private sqrvar: double; use3D: byte; procedure Calc3D; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; function GetNrVariables: integer; override; function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; procedure Prepare; override; procedure GetCalcFunction(var f: TCalcFunction); override; procedure CalcFunction; override; end; implementation uses Math; /////////////////////////////////////////////////////////////////////////////// procedure TVariationLoonie.Prepare; begin sqrvar := VVAR * VVAR; end; procedure TVariationLoonie.GetCalcFunction(var f: TCalcFunction); begin if use3D <> 0 then f := Calc3D else f := CalcFunction; end; /////////////////////////////////////////// procedure TVariationLoonie.CalcFunction; var r, r2 : double; begin r2 := sqr(FTx^) + sqr(FTy^); if (r2 < (sqrvar)) and (r2 <> 0) then begin r := VVAR * sqrt((sqrvar) / r2 - 1.0); FPx^ := FPx^ + r * FTx^; FPy^ := FPy^ + r * FTy^; end else begin FPx^ := FPx^ + VVAR * FTx^; FPy^ := FPy^ + VVAR * FTy^; end; FPz^ := FPz^ + vvar * FTz^; end; procedure TVariationLoonie.Calc3D; var r, r2 : double; begin r2 := sqr(FTx^) + sqr(FTy^) + sqr(FTz^); if (r2 < (sqrvar)) and (r2 <> 0) then begin r := VVAR * sqrt((sqrvar) / r2 - 1.0); FPx^ := FPx^ + r * FTx^; FPy^ := FPy^ + r * FTy^; FPz^ := FPz^ + r * FTz^; end else begin FPx^ := FPx^ + VVAR * FTx^; FPy^ := FPy^ + VVAR * FTy^; FPz^ := FPz^ + vvar * FTz^; end; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationLoonie.Create; begin sqrvar := 0; use3D := 0; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationLoonie.GetInstance: TBaseVariation; begin Result := TVariationLoonie.Create; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationLoonie.GetName: string; begin Result := 'loonie'; end; /////////////////////////////////////////////////////////////////////////////// function TVariationLoonie.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'loonie_use3D'; else Result := ''; end; end; /////////////////////////////////////////////////////////////////////////////// function TVariationLoonie.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'loonie_use3D' then begin if Value < 0 then Value := 0; if Value > 1 then Value := 1; use3D := Round(Value); Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// function TVariationLoonie.GetNrVariables: integer; begin Result := 1; end; /////////////////////////////////////////////////////////////////////////////// function TVariationLoonie.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'loonie_use3D' then begin Value := use3D; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationLoonie), true, false); end.