{ Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina } unit varBent2; interface uses BaseVariation, XFormMan; type TVariationBent2 = class(TBaseVariation) private b2x, b2y, b2z, vvarx, vvary, vvarz: double; public constructor Create; class function GetName: string; override; class function GetInstance: TBaseVariation; override; function GetNrVariables: integer; override; function GetVariableNameAt(const Index: integer): string; override; function SetVariable(const Name: string; var value: double): boolean; override; function GetVariable(const Name: string; var value: double): boolean; override; function ResetVariable(const Name: string): boolean; override; procedure Prepare; override; procedure CalcFunction; override; end; implementation uses Math; { TVariationBent2 } /////////////////////////////////////////////////////////////////////////////// procedure TVariationBent2.Prepare; begin vvarx := vvar * b2x; vvary := vvar * b2y; vvarz := vvar * b2z; end; procedure TVariationBent2.CalcFunction; begin if(FTx^ < 0.0) then FPx^ := FPx^ + vvarx * FTx^ else FPx^ := FPx^ + vvar * FTx^; if (FTy^ < 0) then FPy^ := FPy^ + vvary * FTy^ else FPy^ := FPy^ + vvar * FTy^; // AV: added 3D-support if (FTz^ < 0) then FPz^ := FPz^ + vvarz * FTz^ else FPz^ := FPz^ + vvar * FTz^; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationBent2.GetName: string; begin Result := 'bent2'; end; /////////////////////////////////////////////////////////////////////////////// function TVariationBent2.GetVariableNameAt(const Index: integer): string; begin case Index Of 0: Result := 'bent2_x'; 1: Result := 'bent2_y'; 2: Result := 'bent2_z'; else Result := ''; end end; /////////////////////////////////////////////////////////////////////////////// function TVariationBent2.GetNrVariables: integer; begin Result := 3; end; /////////////////////////////////////////////////////////////////////////////// function TVariationBent2.SetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'bent2_x' then begin b2x := Value; Result := True; end else if Name = 'bent2_y' then begin b2y := Value; Result := True; end else if Name = 'bent2_z' then begin b2z := Value; Result := True; end; end; function TVariationBent2.ResetVariable(const Name: string): boolean; begin Result := False; if Name = 'bent2_x' then begin b2x := 1; Result := True; end else if Name = 'bent2_y' then begin b2y := 1; Result := True; end else if Name = 'bent2_z' then begin b2z := 1; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// function TVariationBent2.GetVariable(const Name: string; var value: double): boolean; begin Result := False; if Name = 'bent2_x' then begin Value := b2x; Result := True; end else if Name = 'bent2_y' then begin Value := b2y; Result := True; end else if Name = 'bent2_z' then begin Value := b2z; Result := True; end; end; /////////////////////////////////////////////////////////////////////////////// constructor TVariationBent2.Create; begin b2x := 2; b2y := 0.5; b2z := 1; end; /////////////////////////////////////////////////////////////////////////////// class function TVariationBent2.GetInstance: TBaseVariation; begin Result := TVariationBent2.Create; end; /////////////////////////////////////////////////////////////////////////////// initialization RegisterVariation(TVariationClassLoader.Create(TVariationBent2), true, false); end.