bspeice
fd49ae7256
Add a color coordinate to the chaos game
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Also refactors the gasket example to avoid using shader entry points; the entry point signatures are not stable, and I don't want to keep refactoring the gasket while adding more advanced color/image features.
2026-07-12 21:12:01 -04:00
bspeice
9ea4261a84
Add clippy, fix up warnings
CI / cargo fmt (push) Successful in 23s
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2026-07-12 14:46:06 -04:00
bspeice
08ada94bd2
Implement post-transform coefficients
CI / cargo fmt (push) Successful in 1m25s
CI / cargo test (push) Successful in 14m59s
CI / cargo test (GPU) (push) Successful in 16m50s
2026-07-12 10:05:19 -04:00
bspeice
86ef0887e3
Fix RNG transmutation
CI / cargo test (push) Successful in 14m31s
CI / cargo test (GPU) (push) Successful in 12m49s
CI / cargo fmt (push) Successful in 28s
2026-06-29 20:40:12 -04:00
bspeice
3c5563c940
Add documentation for recent functions
CI / cargo fmt (push) Successful in 28s
CI / cargo test (push) Successful in 14m23s
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2026-06-28 15:03:52 -04:00
bspeice
44b71c2692
Add entry points for GPU
2026-06-27 18:25:41 -04:00
bspeice
a9da463041
Fix the documentation
2026-06-27 10:11:26 -04:00
bspeice
67b94522d0
Run cargo fmt
2026-06-27 10:11:01 -04:00
bspeice
beb1c8526f
Implement a basic Sierpinski Gasket IFS
CI / cargo fmt (push) Failing after 1m23s
CI / cargo test (push) Failing after 33s
CI / cargo test (GPU) (push) Successful in 20m4s
2026-06-22 20:46:47 -04:00