Add a color coordinate to the chaos game
Also refactors the gasket example to avoid using shader entry points; the entry point signatures are not stable, and I don't want to keep refactoring the gasket while adding more advanced color/image features.
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@@ -1,6 +1,6 @@
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//! # Enkou
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#![no_std]
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#![deny(missing_docs)]
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#![warn(missing_docs)]
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#![allow(clippy::needless_range_loop)] // SPIR-V backend has issues with iteration over items
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pub mod camera;
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