Implement camera colors
Still needs some unit tests, and to fix the gasket example
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@@ -64,7 +64,10 @@ mod test {
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}
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#[test]
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pub fn has_entry_main_camera() {
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assert!(has_entry_point(ExecutionModel::GLCompute, "main_camera"))
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pub fn has_entry_main_image_render() {
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assert!(has_entry_point(
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ExecutionModel::GLCompute,
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"main_image_render"
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))
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}
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}
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