Add entry points for GPU
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@@ -56,12 +56,15 @@ mod test {
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}
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#[test]
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pub fn has_entry_main_fs() {
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assert!(has_entry_point(ExecutionModel::Fragment, "main_fs"))
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pub fn has_entry_main_chaos_game() {
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assert!(has_entry_point(
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ExecutionModel::GLCompute,
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"main_chaos_game"
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))
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}
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#[test]
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pub fn has_entry_main_vs() {
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assert!(has_entry_point(ExecutionModel::Vertex, "main_vs"))
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pub fn has_entry_main_camera() {
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assert!(has_entry_point(ExecutionModel::GLCompute, "main_camera"))
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}
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}
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